差别
这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录 前一修订版 | 后一修订版两侧同时换到之后的修订记录 | ||
wiki:data:products:rodosutosenki_action_game [2020/06/25 12:12] – 管理员 | wiki:data:products:rodosutosenki_action_game [2020/07/11 23:45] – 管理员 | ||
---|---|---|---|
行 1466: | 行 1466: | ||
</ | </ | ||
<panel title=" | <panel title=" | ||
- | <file txt dial_c.txt> | + | <file txt dial_e.txt> |
@00 | @00 | ||
Spirit Magic Will o' Wisp | Spirit Magic Will o' Wisp | ||
行 1946: | 行 1946: | ||
// | // | ||
Continue standing here to break the floor | Continue standing here to break the floor | ||
+ | </ | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | === 2020.06.25更新 === | ||
+ | < | ||
+ | <panel title=" | ||
+ | <file txt dial.txt> | ||
+ | @00 | ||
+ | 精霊魔法 ウィル・オー・ウィスプ | ||
+ | 光の精霊を放つ*消費MP 15 | ||
+ | @01 | ||
+ | 精霊魔法 ウンディーネ | ||
+ | 水の精霊を放つ*消費MP 15 | ||
+ | @79 | ||
+ | 風の精霊シルフ | ||
+ | 風の精霊シルフを使役できるようになった | ||
+ | @80 | ||
+ | 炎の精霊サラマンダー | ||
+ | 炎の精霊サラマンダーを使役できるようになった | ||
+ | @81 | ||
+ | スライディング | ||
+ | 下を押しながらジャンプボタンでスライディングが行える | ||
+ | |||
+ | @88 | ||
+ | 魂の水晶球 | ||
+ | 何に使う物なのかわからない | ||
+ | |||
+ | @19 | ||
+ | HPUPを入手 | ||
+ | HPの上限が10UPしました | ||
+ | |||
+ | @39 | ||
+ | MPUPを入手 | ||
+ | MPの上限が10UPしました | ||
+ | |||
+ | +purchase00 | ||
+ | 購入 | ||
+ | 売却 | ||
+ | キャンセル | ||
+ | 連射 | ||
+ | 攻撃 | ||
+ | 所持金 | ||
+ | 価格 | ||
+ | 個数 | ||
+ | |||
+ | +purchase01 | ||
+ | ヒーリングポーション | ||
+ | 使用するとHPを50回復する*スキルとして使用する | ||
+ | 魔晶石 | ||
+ | 使用するとMPを50回復する*スキルとして使用する | ||
+ | スケープドール | ||
+ | 身代わりとして攻撃を50ダメージまで受けてくれる | ||
+ | 精霊石 | ||
+ | 全ての精霊のレベルを3にする*スキルとして使用する | ||
+ | |||
+ | && | ||
+ | ???? | ||
+ | ディードリット | ||
+ | パーン | ||
+ | スレイン | ||
+ | エト | ||
+ | ギム | ||
+ | ウッド・チャック | ||
+ | ピロテース | ||
+ | アシュラム | ||
+ | エイブラ | ||
+ | ピロテース | ||
+ | イルク | ||
+ | エフリート | ||
+ | シューティングスター | ||
+ | カーラ | ||
+ | |||
+ | ################################################################################### | ||
+ | 説明 | ||
+ | #T 時間停止後、大画面で会話 | ||
+ | #S 時間停止せず、大画面で会話 | ||
+ | #t 時間停止後、小画面で会話 | ||
+ | #s 時間停止せず、小画面で会話 | ||
+ | #r 操作を奪わず、小画面で会話 | ||
+ | ################################################################################### | ||
+ | |||
+ | ///////////////////////////////// | ||
+ | #ra0 | ||
+ | $0505+5# | ||
+ | [Confirm]でワープ実行、[Cancel]でキャンセル | ||
+ | #end | ||
+ | #ra1 | ||
+ | $0505+5# | ||
+ | 妖精界を移動するには、出口を知っている必要がある | ||
+ | #end | ||
+ | #ra2 | ||
+ | $0505+5# | ||
+ | [Sword_attack]で剣による攻撃、[Jump]でジャンプする*[Jump]を押す長さによってジャンプの高さが変わる | ||
+ | #end | ||
+ | #ra3 | ||
+ | $0505+5# | ||
+ | 下を押しながら[Jump]で、薄い足場をすり抜ける | ||
+ | #end | ||
+ | #ra4 | ||
+ | $0505+5# | ||
+ | 新しい武器を装備するには[Pause]でステータス画面を開く | ||
+ | #end | ||
+ | #ra5 | ||
+ | $0505+5# | ||
+ | 風の精霊を使役している間は[Jump]長押しでホバリングできる | ||
+ | #end | ||
+ | #ra6 | ||
+ | $0505+5# | ||
+ | 大地母神マーファ像の前で[セーブ]と[回復]が行える | ||
+ | #end | ||
+ | #ra7 | ||
+ | $0505+5# | ||
+ | [Jump]長押しと方向ボタンで高い位置まで上昇できる | ||
+ | #end | ||
+ | #ra8 | ||
+ | $0505+5# | ||
+ | 水中では呼吸できず、時間が経つと窒息する | ||
+ | #end | ||
+ | #ra9 | ||
+ | $0505+5# | ||
+ | 炎の精霊を使役するには[Change]を押す | ||
+ | #end | ||
+ | #ra10 | ||
+ | $0505+5# | ||
+ | 炎の精霊を使役している間は火薬の樽を破壊できる | ||
+ | #end | ||
+ | #ra11 | ||
+ | $0505+5# | ||
+ | 敵を倒したり攻撃した時に出るキューブで精霊のレベルが上がる*精霊のレベルはディードの攻撃力となって表れる | ||
+ | #end | ||
+ | #ra12 | ||
+ | $0505+5# | ||
+ | 精霊のレベルが3になるとHPが自動回復する | ||
+ | #end | ||
+ | #ra13 | ||
+ | $0505+5# | ||
+ | 弓を使うには[Bow_attack] | ||
+ | #end | ||
+ | #ra14 | ||
+ | $0505+5# | ||
+ | [Bow_attack]を押しながら上下で狙いを定める | ||
+ | #end | ||
+ | #ra15 | ||
+ | $0505+5# | ||
+ | 矢は金属に当たると跳ね返る | ||
+ | #end | ||
+ | #ra16 | ||
+ | $0505+5# | ||
+ | 炎のスピリットウォールは炎の精霊を使役していると通り抜ける事ができる | ||
+ | #end | ||
+ | #ra17 | ||
+ | $0505+5# | ||
+ | 風のスピリットウォールは風の精霊を使役していると通り抜ける事ができる | ||
+ | #end | ||
+ | #ra18 | ||
+ | $0505+5# | ||
+ | 同属性の精霊を使役している間はその属性によるダメージを受ける事はない | ||
+ | #end | ||
+ | #ra19 | ||
+ | $0505+5# | ||
+ | スイッチを踏むと、扉のロックを解除できる | ||
+ | #end | ||
+ | #ra20 | ||
+ | $0505+5# | ||
+ | スキルを使うには[Skill]を押す | ||
+ | #end | ||
+ | #ra21 | ||
+ | $0505+5# | ||
+ | [Skill]を長押しして、上下ボタンでスキルを切り替える | ||
+ | #end | ||
+ | #ra22 | ||
+ | $0505+5# | ||
+ | [Dash_backward]を押すと、バックダッシュを行う | ||
+ | #end | ||
+ | #ra23 | ||
+ | $0505+5# | ||
+ | 矢を連続で当てると歯車は回転する | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | #ra50 | ||
+ | $0505+5# | ||
+ | [Confirm]で決定、[Cancel]でキャンセル | ||
+ | #end | ||
+ | #ra51 | ||
+ | $0505+5# | ||
+ | 装備している武器を売る事はできない | ||
+ | #end | ||
+ | #ra52 | ||
+ | $0505+5# | ||
+ | これ以上所持する事はできない | ||
+ | #end | ||
+ | #ra53 | ||
+ | $0505+5# | ||
+ | 既に持っている物を購入する事はできない | ||
+ | #end | ||
+ | #ra54 | ||
+ | $0505+5# | ||
+ | 所持金が足りない | ||
+ | #end | ||
+ | |||
+ | ///////////////////////////////// | ||
+ | |||
+ | #s0a | ||
+ | $0101+3# | ||
+ | 風が吹き抜けていく | ||
+ | 空にはただ一羽の鳥が風に耐え | ||
+ | 樹は枝を風に震わせる | ||
+ | #end | ||
+ | |||
+ | #s0b | ||
+ | $0101+3# | ||
+ | ディードリットは突然闇に包まれた | ||
+ | 彼女はこの世界が未完成である事を知った | ||
+ | #end | ||
+ | |||
+ | #s00 | ||
+ | $0101# | ||
+ | [#question] | ||
+ | わたし……いつのまに眠って…… | ||
+ | #end | ||
+ | |||
+ | #s01 | ||
+ | $0101# | ||
+ | [#silence] | ||
+ | ここは…どこかしら…… | ||
+ | 見覚えはあるような気がするけれど…… | ||
+ | でも、知らない場所…… | ||
+ | 調べてみる必要がありそうね | ||
+ | #end | ||
+ | |||
+ | #s02 | ||
+ | $0101# | ||
+ | [# | ||
+ | ギム!! | ||
+ | #end | ||
+ | |||
+ | #s03 | ||
+ | $0101# | ||
+ | 生きていたの!? | ||
+ | 会えて嬉しいわ……! | ||
+ | $0505# | ||
+ | 冒険したいのならば、糧を授けよう | ||
+ | $0101# | ||
+ | [#question] | ||
+ | ど……どういう意味……? | ||
+ | $0505# | ||
+ | 冒険したいのならば……だ | ||
+ | $0101# | ||
+ | …… | ||
+ | #end | ||
+ | |||
+ | #s04 | ||
+ | $0101# | ||
+ | エイブラ!? | ||
+ | $0909# | ||
+ | 迷宮を彷徨う者よ | ||
+ | 汝の愚かさをしかと思い知るがよい | ||
+ | $0101# | ||
+ | 愚かさ……いったい……? | ||
+ | #end | ||
+ | |||
+ | #s05 | ||
+ | $0101# | ||
+ | ダークエルフ! | ||
+ | 確か……ピロテース、だったかしら? | ||
+ | $1010# | ||
+ | おまえが私をその名で呼ぶな! | ||
+ | $0101# | ||
+ | 待って、あなたと戦いたいわけでは…… | ||
+ | $1010# | ||
+ | おまえに戦う理由がなくとも | ||
+ | 私にはおまえと戦う理由がある! | ||
+ | #end | ||
+ | |||
+ | #s06 | ||
+ | $1010# | ||
+ | くっ…! | ||
+ | 強い、な…… | ||
+ | だが、必要なものは頂いた | ||
+ | #end | ||
+ | |||
+ | #s07 | ||
+ | $0101# | ||
+ | そ、それは!! | ||
+ | $1010# | ||
+ | おまえとは また会うことになるだろう | ||
+ | #end | ||
+ | |||
+ | #s08 | ||
+ | $0101# | ||
+ | [# | ||
+ | #end | ||
+ | |||
+ | #s09 | ||
+ | $0101# | ||
+ | ど、どこへ…… | ||
+ | 今のは、まさか… | ||
+ | #end | ||
+ | |||
+ | #t10 | ||
+ | $0101# | ||
+ | シルフ! こんなところに! | ||
+ | いにしえの友よ、私に力を貸して! | ||
+ | #end | ||
+ | |||
+ | #t11 | ||
+ | $0101# | ||
+ | サラマンダー? 力を貸してくれるの? | ||
+ | 不思議ね…この炎は森を焼かない……? | ||
+ | #end | ||
+ | |||
+ | #s12 | ||
+ | $0101# | ||
+ | [# | ||
+ | スレイン!あなたもここに居たのね! | ||
+ | $0303# | ||
+ | その様子だとお困りのようですね | ||
+ | $0101# | ||
+ | ここはいったいどこなのかしら、*見覚えはあるようだけど、知らない場所なの | ||
+ | $0303# | ||
+ | その答えを本当に知りたいのですか? | ||
+ | $0101# | ||
+ | ……? | ||
+ | $0303# | ||
+ | 一歩下がってよく見てみるならば、*おのずと明らかになるでしょう | ||
+ | あなたの本来居るべき場所に帰りなさい | ||
+ | $0101# | ||
+ | 本来居るべき場所……? | ||
+ | $0303# | ||
+ | あなたならご存知のはずでしょう? | ||
+ | それでは、わたしはこれで… | ||
+ | #end | ||
+ | |||
+ | #s13 | ||
+ | $0101# | ||
+ | スレイン… | ||
+ | いったい何が言いたかったのかしら… | ||
+ | #end | ||
+ | |||
+ | #t14 | ||
+ | $0101# | ||
+ | 何故かしら…… | ||
+ | 普段使わない武器なのに*軽く感じるわね… | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =sword00 | ||
+ | レイピア | ||
+ | ディードリットが古くから用いる剣 | ||
+ | |||
+ | =sword01 | ||
+ | 塊砕き | ||
+ | ジョークグッズ*魂砕きとは無関係 | ||
+ | |||
+ | =sword02 | ||
+ | アリウムの二又槍 | ||
+ | 勇者アリウムの用いた二又の槍 | ||
+ | |||
+ | =sword03 | ||
+ | ロングソード | ||
+ | 一般的な兵士が用いる長めの剣 | ||
+ | |||
+ | =sword04 | ||
+ | ナイフ | ||
+ | 一般的な兵士が用いる軽い短剣 | ||
+ | |||
+ | =sword05 | ||
+ | ハルバード | ||
+ | 斧の先に槍のついたリーチの長い武器 | ||
+ | |||
+ | =sword06 | ||
+ | ゴブリンのこん棒 | ||
+ | ゴブリンが使用する重いこん棒 | ||
+ | |||
+ | =sword07 | ||
+ | インプの槍 | ||
+ | インプの使用する長めの槍*三叉槍とも呼ばれる | ||
+ | |||
+ | =sword08 | ||
+ | コバルトソード | ||
+ | コバルトを混ぜ込み、美しい色を表現した剣 | ||
+ | |||
+ | =sword09 | ||
+ | アトミック | ||
+ | 原始的な製法で精製された剣、歴史を感じる | ||
+ | |||
+ | =sword10 | ||
+ | ドラゴンバスター | ||
+ | ドラゴン討伐用の専用剣 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =bow00 | ||
+ | 古びた弓 | ||
+ | 使い込まれた形跡のある弓*意外と扱いやすい | ||
+ | |||
+ | =bow01 | ||
+ | 宝飾弓 | ||
+ | 部屋に飾る観賞用の弓*貴金属で飾り付けられている | ||
+ | |||
+ | =bow02 | ||
+ | ビッグボウ | ||
+ | 大きな弓、弦を引くのに力がいる | ||
+ | |||
+ | =bow03 | ||
+ | 竜牙 | ||
+ | 竜の牙を削り出した弓、非常に軽い | ||
+ | |||
+ | =bow04 | ||
+ | カーボン | ||
+ | 謎の精製方法で編み出された非常に軽く丈夫な弓 | ||
+ | |||
+ | =bow05 | ||
+ | コンパウンド | ||
+ | あらゆる素材を組み合わせて作った機械式の弓 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =enemy_000 | ||
+ | インプ | ||
+ | |||
+ | =enemy_001 | ||
+ | ゴブリン | ||
+ | |||
+ | =enemy_002 | ||
+ | ウルフ | ||
+ | |||
+ | =enemy_003 | ||
+ | コカトリス | ||
+ | |||
+ | =enemy_004 | ||
+ | リザードマン | ||
+ | |||
+ | =enemy_006 | ||
+ | ガーゴイル | ||
+ | |||
+ | =enemy_007 | ||
+ | ハーピィ | ||
+ | |||
+ | =enemy_012 | ||
+ | エイブラ | ||
+ | |||
+ | =enemy_020 | ||
+ | ピロテース | ||
+ | |||
+ | =enemy_028 | ||
+ | 竜牙兵 | ||
+ | |||
+ | =enemy_029 | ||
+ | マミー | ||
+ | |||
+ | =enemy_030 | ||
+ | ドア・イミテーター | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | // | ||
+ | 下の足場は踏みつけ続けると壊れる | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | /////////////////////////////////////// | ||
+ | @59 | ||
+ | 風の精霊が強化された | ||
+ | 風状態での攻撃力が強化されました | ||
+ | |||
+ | @69 | ||
+ | 炎の精霊が強化された | ||
+ | 炎状態での攻撃力が強化されました | ||
+ | |||
+ | #ra24 | ||
+ | $0505+5# | ||
+ | 矢じりは高純度の鉄なので、*磁力に引き寄せられる | ||
+ | #end | ||
+ | |||
+ | #ra25 | ||
+ | $0505+5# | ||
+ | 炎の精霊を使役している間はあらゆる炎ダメージを無効にできる | ||
+ | #end | ||
+ | |||
+ | #ra55 | ||
+ | $0505+5# | ||
+ | [Confirm]でゲーム開始、[Cancel]でキャンセル | ||
+ | #end | ||
+ | |||
+ | #ra56 | ||
+ | $0505+5# | ||
+ | カーソルで選択、[Confirm]で決定 | ||
+ | #end | ||
+ | |||
+ | #ra57 | ||
+ | $0505+5# | ||
+ | 上下で賭け金を設定、[Confirm]でBET | ||
+ | #end | ||
+ | |||
+ | #ra58 | ||
+ | $0505+5# | ||
+ | [Confirm]で金額を変更する | ||
+ | #end | ||
+ | |||
+ | #ra59 | ||
+ | $0505+5# | ||
+ | [Cancel]でキャンセル | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | +gamb00 | ||
+ | ルール説明を見る | ||
+ | ゲームを開始する | ||
+ | |||
+ | +gamb01 | ||
+ | 3つのサイコロの出目を予想するゲームです*予想される出目に所持金を賭け、勝てば配当を得られます*負けた場合は賭け金は没収され、親のものとなります | ||
+ | |||
+ | +gamb02 | ||
+ | 賭け方1:大小*出目の合計が4~10ならSMALL、11~17ならBIGに賭けます*ただし、出目が全て同じになると負けとなります*配当:1倍 | ||
+ | |||
+ | +gamb03 | ||
+ | 賭け方2:ストレート*3つのサイコロのうち、賭けた数字が多く入っているほど配当が多くなります*配当:1つ=1倍 2つ=2倍 3つ=3倍 | ||
+ | |||
+ | +gamb04 | ||
+ | 賭け方3:ペア*3つのサイコロのうち、2つがどの組み合わせかを当てます*配当:6倍 | ||
+ | |||
+ | +gamb05 | ||
+ | 賭け方4:トータル*出目の合計を4~17の中から選び、賭けます*配当:合計数によって異なる | ||
+ | |||
+ | +gamb06 | ||
+ | 賭け方5:ダブル*3つのサイコロのうち、2つが同じ目になれば勝ちです*配当:10倍 | ||
+ | |||
+ | +gamb07 | ||
+ | 賭け方6:エニートリプル*3つのサイコロが全て同じ目になれば勝ちです*配当:30倍 | ||
+ | |||
+ | +gamb08 | ||
+ | 賭け方7:トリプル*3つのサイコロが全て指定した目になれば勝ちです*配当:180倍 | ||
+ | |||
+ | +gamb10 | ||
+ | 大小 | ||
+ | |||
+ | +gamb11 | ||
+ | ストレート | ||
+ | |||
+ | +gamb12 | ||
+ | ペア | ||
+ | |||
+ | +gamb13 | ||
+ | トータル | ||
+ | |||
+ | +gamb14 | ||
+ | ダブル | ||
+ | |||
+ | +gamb15 | ||
+ | エニートリプル | ||
+ | |||
+ | +gamb16 | ||
+ | トリプル | ||
+ | |||
+ | +gamb17 | ||
+ | 配当 | ||
+ | |||
+ | +gamb18 | ||
+ | 倍 | ||
+ | |||
+ | +gamb19 | ||
+ | 賭ける | ||
+ | |||
+ | +gamb20 | ||
+ | ゲームを終了する | ||
+ | |||
+ | +gamb21 | ||
+ | ゲームを続ける | ||
+ | ゲームを終了する | ||
+ | |||
+ | +gamb22 | ||
+ | 賭け金 | ||
+ | |||
+ | |||
+ | |||
+ | @02 | ||
+ | 精霊魔法 ストーンブラスト | ||
+ | 石つぶてを発生させて、ぶつける*消費MP 15 | ||
+ | @82 | ||
+ | 2段ジャンプ | ||
+ | ジャンプ中にジャンプボタンを押すと空中でジャンプできる | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =sword11 | ||
+ | ゼブラ | ||
+ | 二種類の金属を混ぜ合わせた大剣 | ||
+ | |||
+ | =sword12 | ||
+ | サバイバルナイフ | ||
+ | アウトドアで役立つ万能なナイフ | ||
+ | |||
+ | =sword13 | ||
+ | マカナ | ||
+ | 木製の剣*木製ではあるがとても鋭く切断能力は高い | ||
+ | |||
+ | =sword14 | ||
+ | ハンマーアックス | ||
+ | とても重いが、破壊力のある斧 | ||
+ | |||
+ | =sword15 | ||
+ | 手甲鉤 | ||
+ | 手に装着する爪、とても軽く連射力がある | ||
+ | |||
+ | =sword16 | ||
+ | 巨神剣 | ||
+ | かつて地上に居た巨人達が用いたとされる剣 | ||
+ | |||
+ | =sword17 | ||
+ | マグロ包丁 | ||
+ | 切れ味ばつぐんの刺身包丁、巨大魚を一刀両断 | ||
+ | |||
+ | =sword18 | ||
+ | デススピアー | ||
+ | 相手を絶命させる事に特化した槍 | ||
+ | |||
+ | =sword19 | ||
+ | コボルドのアックス | ||
+ | とても軽量な斧 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =bow06 | ||
+ | ハットトリック | ||
+ | 矢を同時に3発射出できる弓 | ||
+ | |||
+ | =bow07 | ||
+ | コンポジット | ||
+ | 複数の材料を張り合わせる事で射程と破壊力を向上させた弓 | ||
+ | |||
+ | =bow08 | ||
+ | レイヴン | ||
+ | カラスを思わせる漆黒の弓、カラスの素材は使われていない | ||
+ | |||
+ | =bow09 | ||
+ | 賢者の弓 | ||
+ | アンティークな観賞用の弓、歴史的な価値がある | ||
+ | |||
+ | =bow10 | ||
+ | ブルーライナー | ||
+ | 近未来的な装備が施された弓 | ||
+ | |||
+ | =bow11 | ||
+ | 大蛇神 | ||
+ | 大蛇の革をあしらった大きな弓 | ||
+ | |||
+ | =bow12 | ||
+ | ゴブリンの弓 | ||
+ | ゴブリン・チーフの使う弓*ゴブリンに似合わぬ機械式の弓矢 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =enemy_032 | ||
+ | スカーレット・バルチャー | ||
+ | |||
+ | =enemy_033 | ||
+ | スケルトン | ||
+ | |||
+ | =enemy_034 | ||
+ | ピクシー | ||
+ | |||
+ | =enemy_035 | ||
+ | センティピード | ||
+ | |||
+ | =enemy_036 | ||
+ | トロール | ||
+ | |||
+ | =enemy_037 | ||
+ | ウンディーネ | ||
+ | |||
+ | =enemy_038 | ||
+ | コボルド | ||
+ | |||
+ | =enemy_039 | ||
+ | ゴブリン・チーフ | ||
+ | |||
+ | =enemy_041 | ||
+ | ウィルオーウィスプ | ||
+ | |||
+ | =enemy_050 | ||
+ | ジン | ||
+ | |||
+ | =enemy_060 | ||
+ | エフリート | ||
+ | |||
+ | =enemy_070 | ||
+ | シューティングスター | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | #s15 | ||
+ | $0101# | ||
+ | [# | ||
+ | パーン……! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s16 | ||
+ | $0101# | ||
+ | パーン…… | ||
+ | いったいどこに? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s17 | ||
+ | $0101# | ||
+ | イルク! それにエフリート! | ||
+ | 精霊王がなぜここに!? | ||
+ | $1111# | ||
+ | 何を驚く、森の娘よ | ||
+ | 風の精霊とは自由なるもの | ||
+ | $1212# | ||
+ | 自らの意思を世界に顕わすこと | ||
+ | それこそが精霊の望み | ||
+ | $1111# | ||
+ | おまえが未来を恐れるなら*夢など捨てて自由になればいい | ||
+ | $1212# | ||
+ | 過去が貴様を苦しめるなら*思い出を焼き尽くせばよい | ||
+ | $1111# | ||
+ | おまえが奏でるべき音がないというなら…… | ||
+ | $1212# | ||
+ | くだらぬ想いなど……ここで滅せよ! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s18 | ||
+ | $0101# | ||
+ | ……シューティングスター!? | ||
+ | $1313# | ||
+ | 恐怖ではなく、驚きの顔でオレを見るとは… | ||
+ | 侮られたものだな、エルフの娘よ | ||
+ | オレを恐れろ! 運命を嘆け! 悲劇に涙しろ! | ||
+ | 己の誓いに絶望しながら、オレに立ち向かうのだ! | ||
+ | $0101# | ||
+ | 待って! | ||
+ | 私は貴方と戦う気は…… | ||
+ | $1313# | ||
+ | かかって来い、エルフの娘! | ||
+ | オレは逃げも隠れもしない! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s19 | ||
+ | $0101# | ||
+ | レイリア……? | ||
+ | いいえ、あなたはカーラね… | ||
+ | どうやってレイリアの姿を*手に入れたのか知らないけれど | ||
+ | あなたが黒幕とは、懲りないわね | ||
+ | 意外ではあるけど、不思議じゃないわ | ||
+ | $1414# | ||
+ | 戯れ言を……! | ||
+ | ロードスは再び乱れようとしている | ||
+ | 人々は崇高なる誓いを叫びながら殺し合い | ||
+ | やがてすべてを忘れ、死と破壊のみが残る | ||
+ | $0101# | ||
+ | それはあなたが決めることじゃない | ||
+ | $1414# | ||
+ | ならば、お前たちに何ができる? | ||
+ | ロードスの騎士に何ができる? | ||
+ | この島の歴史には、力ある天秤が必要だ | ||
+ | そうだろう…永遠を生きるハイ・エルフ? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s20 | ||
+ | $0101# | ||
+ | エト! | ||
+ | $0404# | ||
+ | おや、誰かと思えば…… | ||
+ | $0101# | ||
+ | エト……ここはどこなのかしら | ||
+ | この場所から出る方法を知ってる? | ||
+ | $0404# | ||
+ | 君にしてはずいぶん弱気だね | ||
+ | でも怖いと感じるのは変じゃないよ | ||
+ | $0101# | ||
+ | 怖い……? | ||
+ | いえ……恐怖とはちょっと違うわ | ||
+ | $0404# | ||
+ | いや、怖がってるんだよ | ||
+ | 怖くて、事実から目を背けようとしてる | ||
+ | 自分ではその事に気付いていないだけさ | ||
+ | $0101# | ||
+ | いったい何のこと……? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s21 | ||
+ | $0101# | ||
+ | 夢…だったのね…… | ||
+ | まったく、嫌な夢を見たものだわ | ||
+ | …… | ||
+ | さて、先を急ぎましょう | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s22 | ||
+ | $0101# | ||
+ | ウッド・チャック! | ||
+ | $0606# | ||
+ | よぉ、ディード | ||
+ | 逃げてきたのかい? | ||
+ | $0101# | ||
+ | ここはどこなの? | ||
+ | $0606# | ||
+ | ここはいわゆる賭場ってやつさ | ||
+ | 手っ取り早く軍資金を集めるなら博打が一番だ | ||
+ | $0101# | ||
+ | 博打……あなた、懲りないわね | ||
+ | $0606# | ||
+ | 後悔はさせねえって! | ||
+ | おまえも博打を打ちたくなったら、いつでもオレに言いな! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s23 | ||
+ | $0606# | ||
+ | よお、ディード | ||
+ | 博打をするのかい? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s24 | ||
+ | $0606# | ||
+ | そうかよ、あばよ | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s25 | ||
+ | $0606# | ||
+ | そうこなくっちゃ! | ||
+ | 幸運の神チャ・ザのご加護があらんことを | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s26 | ||
+ | $0101# | ||
+ | ギム、ここに来ていたのね…… | ||
+ | $0505# | ||
+ | ずいぶん深くまで降りてきたものよ | ||
+ | 帰れなくなるぞ? | ||
+ | $0101# | ||
+ | 道は覚えているわ | ||
+ | $0505# | ||
+ | そういう意味ではない | ||
+ | $0101# | ||
+ | ………? | ||
+ | $0505# | ||
+ | 新しい冒険の糧を授けよう | ||
+ | 冒険したいのならば、だ | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | #s27 | ||
+ | $0606# | ||
+ | よお、お嬢ちゃん | ||
+ | おまえ、セーブデータをリセットしただろう | ||
+ | イカサマはいけねぇなあ | ||
+ | 今回は大目に見てやるが、次はねえぜ | ||
+ | #end | ||
+ | |||
+ | #s28 | ||
+ | $0606# | ||
+ | イカサマを繰り返すやつは許せねえ | ||
+ | しばらく出入り禁止だ、わかったな | ||
+ | #end | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | <panel title=" | ||
+ | <file txt dial_c.txt> | ||
+ | @00 | ||
+ | 精灵魔法 维奥威斯普 | ||
+ | 释放光之精灵*消耗MP 15 | ||
+ | @01 | ||
+ | 精灵魔法 温蒂妮 | ||
+ | 释放水之精灵*消耗MP 15 | ||
+ | @79 | ||
+ | 风之精灵希鲁芙 | ||
+ | 可以使唤风之精灵希鲁芙了 | ||
+ | @80 | ||
+ | 火之精灵沙罗曼蛇 | ||
+ | 可以使唤火之精灵沙罗曼蛇了 | ||
+ | @81 | ||
+ | 滑铲 | ||
+ | 按住下键再按跳跃键可以进行滑铲 | ||
+ | |||
+ | @88 | ||
+ | 魂之水晶球 | ||
+ | 用途不明的物品 | ||
+ | |||
+ | @19 | ||
+ | 获得了HPUP | ||
+ | HP上限提升了10 | ||
+ | |||
+ | @39 | ||
+ | 获得了MPUP | ||
+ | MP上限提升了10 | ||
+ | |||
+ | +purchase00 | ||
+ | 购入 | ||
+ | 卖出 | ||
+ | 取消 | ||
+ | 连击 | ||
+ | 攻击 | ||
+ | 拥有金钱 | ||
+ | 价格 | ||
+ | 个数 | ||
+ | |||
+ | +purchase01 | ||
+ | 治疗药水 | ||
+ | 使用后恢复50HP*当作技能使用 | ||
+ | 魔晶石 | ||
+ | 使用后恢复50MP*当作技能使用 | ||
+ | 替身人偶 | ||
+ | 代替自己承受上限50点的伤害 | ||
+ | 精灵石 | ||
+ | 让所有精灵的等级变为3*当作技能使用 | ||
+ | |||
+ | && | ||
+ | ???? | ||
+ | 蒂德莉特 | ||
+ | 帕恩 | ||
+ | 史列因 | ||
+ | 埃特 | ||
+ | 吉姆 | ||
+ | 伍德·杰克 | ||
+ | 比萝蒂丝 | ||
+ | 亚修拉姆 | ||
+ | 艾勃拉 | ||
+ | 比萝蒂丝 | ||
+ | 伊鲁克 | ||
+ | 伊夫利特 | ||
+ | 晨曦之星 | ||
+ | 卡拉 | ||
+ | |||
+ | ################################################################################### | ||
+ | 説明 | ||
+ | #T 時間停止後、大画面で会話 | ||
+ | #S 時間停止せず、大画面で会話 | ||
+ | #t 時間停止後、小画面で会話 | ||
+ | #s 時間停止せず、小画面で会話 | ||
+ | #r 操作を奪わず、小画面で会話 | ||
+ | ################################################################################### | ||
+ | |||
+ | ///////////////////////////////// | ||
+ | #ra0 | ||
+ | $0505+5# | ||
+ | 按[Confirm]进行传送,按[Cancel]取消 | ||
+ | #end | ||
+ | #ra1 | ||
+ | $0505+5# | ||
+ | 想在妖精界移动,需要知道出口 | ||
+ | #end | ||
+ | #ra2 | ||
+ | $0505+5# | ||
+ | 按[Sword_attack]用剑攻击,按[Jump]进行跳跃*长按[Jump]可以改变跳跃高度 | ||
+ | #end | ||
+ | #ra3 | ||
+ | $0505+5# | ||
+ | 按住下键再按[Jump],可以穿过较薄的平台 | ||
+ | #end | ||
+ | #ra4 | ||
+ | $0505+5# | ||
+ | 可以按[Pause]打开状态菜单来装备新武器 | ||
+ | #end | ||
+ | #ra5 | ||
+ | $0505+5# | ||
+ | 使唤风之精灵时,可以长按[Jump]在空中悬停 | ||
+ | #end | ||
+ | #ra6 | ||
+ | $0505+5# | ||
+ | 在大地母神玛法的神像前可以进行[保存]和[回复] | ||
+ | #end | ||
+ | #ra7 | ||
+ | $0505+5# | ||
+ | 长按[Jump]时按方向键可以上升到较高位置 | ||
+ | #end | ||
+ | #ra8 | ||
+ | $0505+5# | ||
+ | 在水中无法呼吸,一段时间后就会窒息 | ||
+ | #end | ||
+ | #ra9 | ||
+ | $0505+5# | ||
+ | 想要使唤火之精灵可以按下[Change] | ||
+ | #end | ||
+ | #ra10 | ||
+ | $0505+5# | ||
+ | 使唤火之精灵时,可以破坏火药桶 | ||
+ | #end | ||
+ | #ra11 | ||
+ | $0505+5# | ||
+ | 打倒或者攻击敌人时出现的方块可以让精灵的等级提升*精灵的等级会直接影响蒂德莉特的攻击力 | ||
+ | #end | ||
+ | #ra12 | ||
+ | $0505+5# | ||
+ | 精灵的等级达到3后就会自动回复HP | ||
+ | #end | ||
+ | #ra13 | ||
+ | $0505+5# | ||
+ | 按[Bow_attack]用弓进行攻击 | ||
+ | #end | ||
+ | #ra14 | ||
+ | $0505+5# | ||
+ | 按住[Bow_attack]的同时按上下键来瞄准 | ||
+ | #end | ||
+ | #ra15 | ||
+ | $0505+5# | ||
+ | 箭射到金属会反弹 | ||
+ | #end | ||
+ | #ra16 | ||
+ | $0505+5# | ||
+ | 使唤火之精灵时可以通过火之灵力墙 | ||
+ | #end | ||
+ | #ra17 | ||
+ | $0505+5# | ||
+ | 使唤风之精灵时可以通过风之灵力墙 | ||
+ | #end | ||
+ | #ra18 | ||
+ | $0505+5# | ||
+ | 使唤同属性的精灵时,不受该属性的伤害 | ||
+ | #end | ||
+ | #ra19 | ||
+ | $0505+5# | ||
+ | 踩下开关就可以解锁门 | ||
+ | #end | ||
+ | #ra20 | ||
+ | $0505+5# | ||
+ | 按下[Skill]可以使用技能 | ||
+ | #end | ||
+ | #ra21 | ||
+ | $0505+5# | ||
+ | 可以长按[Skill],然后按上下键来切换技能 | ||
+ | #end | ||
+ | #ra22 | ||
+ | $0505+5# | ||
+ | 按下[Dash_backward]可以使用后撤步 | ||
+ | #end | ||
+ | #ra23 | ||
+ | $0505+5# | ||
+ | 弓箭连续命中会让齿轮开始转动 | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | #ra50 | ||
+ | $0505+5# | ||
+ | 按[Confirm]确定,按[Cancel]取消 | ||
+ | #end | ||
+ | #ra51 | ||
+ | $0505+5# | ||
+ | 装备中的武器不能卖出 | ||
+ | #end | ||
+ | #ra52 | ||
+ | $0505+5# | ||
+ | 无法持有更多了 | ||
+ | #end | ||
+ | #ra53 | ||
+ | $0505+5# | ||
+ | 已经拥有的东西无法再购买 | ||
+ | #end | ||
+ | #ra54 | ||
+ | $0505+5# | ||
+ | 持有金钱不足 | ||
+ | #end | ||
+ | |||
+ | ///////////////////////////////// | ||
+ | |||
+ | #s0a | ||
+ | $0101+3# | ||
+ | 一阵风吹过。 | ||
+ | 天上只有孤零零一只鸟忍耐着寒风。 | ||
+ | 树枝也在风中簌簌摇曳。 | ||
+ | #end | ||
+ | |||
+ | #s0b | ||
+ | $0101+3# | ||
+ | 蒂德莉特突然被黑暗笼罩。 | ||
+ | 这让她明白了,这个世界尚未完成。 | ||
+ | #end | ||
+ | |||
+ | #s00 | ||
+ | $0101# | ||
+ | [#question] | ||
+ | 我……什么时候睡着了…… | ||
+ | #end | ||
+ | |||
+ | #s01 | ||
+ | $0101# | ||
+ | [#silence] | ||
+ | 这里……是哪儿啊…… | ||
+ | 总觉得对眼前的场景有印象…… | ||
+ | 但的确是未曾到过的地方…… | ||
+ | 看来必须调查一下。 | ||
+ | #end | ||
+ | |||
+ | #s02 | ||
+ | $0101# | ||
+ | [# | ||
+ | 吉姆!! | ||
+ | #end | ||
+ | |||
+ | #s03 | ||
+ | $0101# | ||
+ | 你还活着吗!? | ||
+ | 能见到你真开心啊……! | ||
+ | $0505# | ||
+ | 若你想进行冒险,我就给予你必备之物吧 | ||
+ | $0101# | ||
+ | [#question] | ||
+ | 什……什么意思……? | ||
+ | $0505# | ||
+ | 我是说……若你想进行冒险 | ||
+ | $0101# | ||
+ | …… | ||
+ | #end | ||
+ | |||
+ | #s04 | ||
+ | $0101# | ||
+ | 艾勃拉!? | ||
+ | $0909# | ||
+ | 徘徊于迷宫之人啊, | ||
+ | 在此体认汝之愚蠢吧。 | ||
+ | $0101# | ||
+ | 愚蠢……这到底是……? | ||
+ | #end | ||
+ | |||
+ | #s05 | ||
+ | $0101# | ||
+ | 黑妖精! | ||
+ | 我记得是叫……比萝蒂丝吧? | ||
+ | $1010# | ||
+ | 不准用那个名字叫我! | ||
+ | $0101# | ||
+ | 等一下 我并不是想和你战斗…… | ||
+ | $1010# | ||
+ | 就算你没有理由和我战斗, | ||
+ | 但我有理由和你战斗! | ||
+ | #end | ||
+ | |||
+ | #s06 | ||
+ | $1010# | ||
+ | 呜……! | ||
+ | 好强啊…… | ||
+ | 但是,我要的东西已经拿到了。 | ||
+ | #end | ||
+ | |||
+ | #s07 | ||
+ | $0101# | ||
+ | 那……那是! | ||
+ | $1010# | ||
+ | 我们应该还会再见面吧。 | ||
+ | #end | ||
+ | |||
+ | #s08 | ||
+ | $0101# | ||
+ | [# | ||
+ | #end | ||
+ | |||
+ | #s09 | ||
+ | $0101# | ||
+ | 到……到哪儿去了…… | ||
+ | 刚刚那人,难道是…… | ||
+ | #end | ||
+ | |||
+ | #t10 | ||
+ | $0101# | ||
+ | 希鲁芙!居然会在这里! | ||
+ | 昔日的好友啊,借给我力量吧! | ||
+ | #end | ||
+ | |||
+ | #t11 | ||
+ | $0101# | ||
+ | 沙罗曼蛇?你愿意借给我力量吗? | ||
+ | 真不可思议……这火焰不会烧掉森林……? | ||
+ | #end | ||
+ | |||
+ | #s12 | ||
+ | $0101# | ||
+ | [# | ||
+ | 史列因!你也在这里啊! | ||
+ | $0303# | ||
+ | 看你的样子,似乎遭遇麻烦了呢。 | ||
+ | $0101# | ||
+ | 这里究竟是什么地方?*我对这里似乎有印象,但完全不知道是哪儿。 | ||
+ | $0303# | ||
+ | 你真的想知道这个问题的答案吗? | ||
+ | $0101# | ||
+ | ……? | ||
+ | $0303# | ||
+ | 只要你能退后一步仔细去看,*那你应该自然而然就会明白 | ||
+ | 回到你本应所在的地方吧 | ||
+ | $0101# | ||
+ | 本应所在的地方……? | ||
+ | $0303# | ||
+ | 若是你,肯定能够明白吧? | ||
+ | 那么,我就此告辞…… | ||
+ | #end | ||
+ | |||
+ | #s13 | ||
+ | $0101# | ||
+ | 史列因…… | ||
+ | 他到底想表达什么呢…… | ||
+ | #end | ||
+ | |||
+ | #t14 | ||
+ | $0101# | ||
+ | 不知为何…… | ||
+ | 这是不常用的武器*但感觉很轻…… | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =sword00 | ||
+ | 细身剑 | ||
+ | 蒂德莉特长久以来一直使用的剑 | ||
+ | |||
+ | =sword01 | ||
+ | 碎塊剑 | ||
+ | 搞怪道具*和碎魂剑没关系 | ||
+ | |||
+ | =sword02 | ||
+ | 阿利姆的双叉枪 | ||
+ | 勇者阿利姆使用的双叉枪 | ||
+ | |||
+ | =sword03 | ||
+ | 长剑 | ||
+ | 普通士兵使用的长剑 | ||
+ | |||
+ | =sword04 | ||
+ | 短剑 | ||
+ | 普通士兵使用的轻型短剑 | ||
+ | |||
+ | =sword05 | ||
+ | 斧枪 | ||
+ | 斧子顶端加了枪尖,攻击距离较长的武器 | ||
+ | |||
+ | =sword06 | ||
+ | 赤肌鬼的棍棒 | ||
+ | 赤肌鬼使用的重型棍棒 | ||
+ | |||
+ | =sword07 | ||
+ | 小鬼的枪 | ||
+ | 小鬼使用的长枪*也称作三叉戟 | ||
+ | |||
+ | =sword08 | ||
+ | 腐银剑 | ||
+ | 混入腐银製作,显现美丽颜色的剑 | ||
+ | |||
+ | =sword09 | ||
+ | 阿特米克 | ||
+ | 以原始工法精制而成的剑,能品味到历史感 | ||
+ | |||
+ | =sword10 | ||
+ | 屠龙剑 | ||
+ | 讨伐龙所专用的剑 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =bow00 | ||
+ | 老旧的弓 | ||
+ | 有着大量使用痕迹的弓*意外地好用 | ||
+ | |||
+ | =bow01 | ||
+ | 宝饰弓 | ||
+ | 装饰在房间里观赏用的弓*上面镶嵌着贵金属 | ||
+ | |||
+ | =bow02 | ||
+ | 巨弓 | ||
+ | 巨大的弓,拉弓需要很强的力气 | ||
+ | |||
+ | =bow03 | ||
+ | 龙牙 | ||
+ | 龙牙削成的弓,非常的轻 | ||
+ | |||
+ | =bow04 | ||
+ | 碳素弓 | ||
+ | 以不明精制方法制作而成,非常轻却结实的弓 | ||
+ | |||
+ | =bow05 | ||
+ | 复合弓 | ||
+ | 用各种材料组合制作的机械式的弓 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =enemy_000 | ||
+ | 小鬼 | ||
+ | |||
+ | =enemy_001 | ||
+ | 赤肌鬼 | ||
+ | |||
+ | =enemy_002 | ||
+ | 狼 | ||
+ | |||
+ | =enemy_003 | ||
+ | 鸡蛇兽 | ||
+ | |||
+ | =enemy_004 | ||
+ | 龙人 | ||
+ | |||
+ | =enemy_006 | ||
+ | 石像怪 | ||
+ | |||
+ | =enemy_007 | ||
+ | 鸟身女妖 | ||
+ | |||
+ | =enemy_012 | ||
+ | 艾勃拉 | ||
+ | |||
+ | =enemy_020 | ||
+ | 比萝蒂丝 | ||
+ | |||
+ | =enemy_028 | ||
+ | 龙牙兵 | ||
+ | |||
+ | =enemy_029 | ||
+ | 木乃伊 | ||
+ | |||
+ | =enemy_030 | ||
+ | 拟门怪 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | // | ||
+ | 连续踩踏下方平台即可破坏 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | /////////////////////////////////////// | ||
+ | @59 | ||
+ | 风之精灵已被强化 | ||
+ | 风状态下強化攻击力 | ||
+ | |||
+ | @69 | ||
+ | 火之精灵已被强化 | ||
+ | 火状态下強化攻击力 | ||
+ | |||
+ | #ra24 | ||
+ | $0505+5# | ||
+ | 箭头是高纯度的铁制成的,*因此能被磁力吸引 | ||
+ | #end | ||
+ | |||
+ | #ra25 | ||
+ | $0505+5# | ||
+ | 使唤火之精灵时可阻绝所有火属性伤害 | ||
+ | #end | ||
+ | |||
+ | #ra55 | ||
+ | $0505+5# | ||
+ | 按[Confirm]开始游戏,按[Cancel]取消 | ||
+ | #end | ||
+ | |||
+ | #ra56 | ||
+ | $0505+5# | ||
+ | 用光标进行选择,按[Confirm]确定 | ||
+ | #end | ||
+ | |||
+ | #ra57 | ||
+ | $0505+5# | ||
+ | 用上下键调整赌注金额,按[Confirm]下注 | ||
+ | #end | ||
+ | |||
+ | #ra58 | ||
+ | $0505+5# | ||
+ | 按[Confirm]改变金额 | ||
+ | #end | ||
+ | |||
+ | #ra59 | ||
+ | $0505+5# | ||
+ | 按[Cancel]取消 | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | +gamb00 | ||
+ | 查看规则 | ||
+ | 开始游戏 | ||
+ | |||
+ | +gamb01 | ||
+ | 这是预测三个骰子点数的游戏*给自己预测的点数下注,赢了的话就能够得到奖金*输了的话赌注就会被庄家收走 | ||
+ | |||
+ | +gamb02 | ||
+ | 玩法1:赌大小*点数合计如果在4~10之间就是SMALL,11~17之间就是BIG*但如果骰子点数全部相同,那么就算你输*奖金:1倍 | ||
+ | |||
+ | +gamb03 | ||
+ | 玩法2:赌数字*猜一个点数,3个骰子中该点数出现得越多,奖金倍率就越高*奖金:1个=1倍 2个=2倍 3个=3倍 | ||
+ | |||
+ | +gamb04 | ||
+ | 玩法3:赌组合*猜3个骰子中的2个是什么样的组合*奖金:6倍 | ||
+ | |||
+ | +gamb05 | ||
+ | 玩法4:赌总数*从4~17当中选一个数赌骰子点数之和*奖金:视总数而变 | ||
+ | |||
+ | +gamb06 | ||
+ | 玩法5:赌对子*3个骰子中有2个点数和所猜点数相同的话就算你赢*奖金:10倍 | ||
+ | |||
+ | +gamb07 | ||
+ | 玩法6:赌全骰*3个骰子的点数全部相同就算你赢*奖金:30倍 | ||
+ | |||
+ | +gamb08 | ||
+ | 玩法7:赌围骰*3个骰子的点数全部都是你指定的点数就算你赢*奖金:180倍 | ||
+ | |||
+ | +gamb10 | ||
+ | 赌大小 | ||
+ | |||
+ | +gamb11 | ||
+ | 赌数字 | ||
+ | |||
+ | +gamb12 | ||
+ | 赌组合 | ||
+ | |||
+ | +gamb13 | ||
+ | 赌总数 | ||
+ | |||
+ | +gamb14 | ||
+ | 赌对子 | ||
+ | |||
+ | +gamb15 | ||
+ | 赌全骰 | ||
+ | |||
+ | +gamb16 | ||
+ | 赌围骰 | ||
+ | |||
+ | +gamb17 | ||
+ | 奖金 | ||
+ | |||
+ | +gamb18 | ||
+ | 倍 | ||
+ | |||
+ | +gamb19 | ||
+ | 开赌 | ||
+ | |||
+ | +gamb20 | ||
+ | 结束游戏 | ||
+ | |||
+ | +gamb21 | ||
+ | 继续游戏 | ||
+ | 结束游戏 | ||
+ | |||
+ | +gamb22 | ||
+ | 赌注 | ||
+ | |||
+ | |||
+ | |||
+ | @02 | ||
+ | 精灵魔法 石弹 | ||
+ | 生成石块射击敌人*消耗MP 15 | ||
+ | @82 | ||
+ | 二段跳 | ||
+ | 跳跃时再度按下跳跃键可以在空中进行二段跳 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =sword11 | ||
+ | 斑纹剑 | ||
+ | 混合两种金属锻造的大剑 | ||
+ | |||
+ | =sword12 | ||
+ | 求生刀 | ||
+ | 在野外环境用途广泛的万能刀 | ||
+ | |||
+ | =sword13 | ||
+ | 玛卡纳战剑 | ||
+ | 木造的剑*虽然是木造但十分锋利,削铁如泥 | ||
+ | |||
+ | =sword14 | ||
+ | 锤斧 | ||
+ | 非常重,却也极具破坏力的斧头 | ||
+ | |||
+ | =sword15 | ||
+ | 手甲钩 | ||
+ | 装在手上的钢爪,非常轻盈适于连续攻击 | ||
+ | |||
+ | =sword16 | ||
+ | 巨神剑 | ||
+ | 据说是昔日生活在地上的巨人们使用的剑 | ||
+ | |||
+ | =sword17 | ||
+ | 片鱼刀 | ||
+ | 锋利度绝佳的切鱼菜刀,连巨大的鱼都能一刀两断 | ||
+ | |||
+ | =sword18 | ||
+ | 死亡之枪 | ||
+ | 只为杀害对手而打造的枪 | ||
+ | |||
+ | =sword19 | ||
+ | 狗头鬼之斧 | ||
+ | 非常轻盈的斧头 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =bow06 | ||
+ | 帽子戏法 | ||
+ | 能够同时射出三支箭的弓 | ||
+ | |||
+ | =bow07 | ||
+ | 组合弓 | ||
+ | 通过组合多种材料从而提升了射程和破坏力的弓 | ||
+ | |||
+ | =bow08 | ||
+ | 黑羽弓 | ||
+ | 让人联想到乌鸦的漆黑之弓,素材并没有使用乌鸦 | ||
+ | |||
+ | =bow09 | ||
+ | 贤者之弓 | ||
+ | 古老的观赏用弓,富有历史价值 | ||
+ | |||
+ | =bow10 | ||
+ | 蓝线弓 | ||
+ | 加装了近未来组件的弓 | ||
+ | |||
+ | =bow11 | ||
+ | 大蛇神 | ||
+ | 装饰了大蛇皮的大弓 | ||
+ | |||
+ | =bow12 | ||
+ | 赤肌鬼之弓 | ||
+ | 赤肌鬼头领使用的弓*看上去跟赤肌鬼不太相配的机械式弓箭 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =enemy_032 | ||
+ | 猩红秃鹫 | ||
+ | |||
+ | =enemy_033 | ||
+ | 骸骨 | ||
+ | |||
+ | =enemy_034 | ||
+ | 小魔精 | ||
+ | |||
+ | =enemy_035 | ||
+ | 蜈蚣 | ||
+ | |||
+ | =enemy_036 | ||
+ | 纹身鬼 | ||
+ | |||
+ | =enemy_037 | ||
+ | 温蒂妮 | ||
+ | |||
+ | =enemy_038 | ||
+ | 狗头鬼 | ||
+ | |||
+ | =enemy_039 | ||
+ | 赤肌鬼头领 | ||
+ | |||
+ | =enemy_041 | ||
+ | 维奥威斯普 | ||
+ | |||
+ | =enemy_050 | ||
+ | 珍 | ||
+ | |||
+ | =enemy_060 | ||
+ | 伊夫利特 | ||
+ | |||
+ | =enemy_070 | ||
+ | 晨曦之星 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | #s15 | ||
+ | $0101# | ||
+ | [# | ||
+ | 帕恩……! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s16 | ||
+ | $0101# | ||
+ | 帕恩…… | ||
+ | 你到底在哪里? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s17 | ||
+ | $0101# | ||
+ | 伊鲁克! 还有伊夫利特! | ||
+ | 为什么精灵王会在这里!? | ||
+ | $1111# | ||
+ | 为何要惊讶,森林女孩 | ||
+ | 风之精灵生来自由 | ||
+ | $1212# | ||
+ | 以自己的意愿现身于世界 | ||
+ | 这正是精灵的愿望 | ||
+ | $1111# | ||
+ | 若未来让你惧怕*那只需抛弃梦想拥抱自由便可 | ||
+ | $1212# | ||
+ | 若过去让你痛苦*那只需将回忆燃烧殆尽便可 | ||
+ | $1111# | ||
+ | 若你已无应当演奏之音…… | ||
+ | $1212# | ||
+ | 那就将无聊的幻想……在此毁灭吧! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s18 | ||
+ | $0101# | ||
+ | ……晨曦之星!? | ||
+ | $1313# | ||
+ | 面对我时脸上居然不是恐惧,而是惊讶…… | ||
+ | 我也真是被小看了呢,妖精女孩 | ||
+ | 惧怕我吧!哀叹命运吧!为自己的凄惨而痛哭吧! | ||
+ | 对自己的誓言绝望着,向我发起挑战吧! | ||
+ | $0101# | ||
+ | 等一下! | ||
+ | 我没要和你战斗…… | ||
+ | $1313# | ||
+ | 放马过来吧,妖精女孩! | ||
+ | 我不会逃也不会躲的! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s19 | ||
+ | $0101# | ||
+ | 蕾莉亚……? | ||
+ | 不,你是卡拉吧…… | ||
+ | 虽然不知道你是怎么获得*蕾莉亚的样貌 | ||
+ | 但你居然是幕后黑手,真是不长教训啊 | ||
+ | 虽然有些意外,但也在情理之中 | ||
+ | $1414# | ||
+ | 一派胡言……! | ||
+ | 罗德斯正要再度失序 | ||
+ | 人们边喊着崇高的誓言边互相厮杀 | ||
+ | 最终忘记一切,只留下死亡和破坏 | ||
+ | $0101# | ||
+ | 这不是你所能决定的 | ||
+ | $1414# | ||
+ | 那么,你们又能做到什么呢? | ||
+ | 罗德斯之骑士能做到什么? | ||
+ | 这座岛的历史,需要力量强大的天平 | ||
+ | 没错吧……长生于世的高等妖精? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s20 | ||
+ | $0101# | ||
+ | 埃特! | ||
+ | $0404# | ||
+ | 哎呀,我还以为是谁呢…… | ||
+ | $0101# | ||
+ | 埃特……这里究竟是什么地方啊 | ||
+ | 你知道离开这里的方法吗? | ||
+ | $0404# | ||
+ | 没想到你也会有怯懦的一面 | ||
+ | 但你会感到害怕也不奇怪 | ||
+ | $0101# | ||
+ | 害怕……? | ||
+ | 不……这感觉和害怕不太一样 | ||
+ | $0404# | ||
+ | 不,你就是在害怕 | ||
+ | 你因为害怕,所以不敢直视事实 | ||
+ | 只是你自己没有发现这一点罢了 | ||
+ | $0101# | ||
+ | 你到底在说什么……? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s21 | ||
+ | $0101# | ||
+ | 原来……是梦啊…… | ||
+ | 真是的,做了个讨厌的梦啊 | ||
+ | …… | ||
+ | 那么,快点赶路吧 | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s22 | ||
+ | $0101# | ||
+ | 伍德·杰克! | ||
+ | $0606# | ||
+ | 呦,蒂德莉特 | ||
+ | 你是逃到这儿来的吗? | ||
+ | $0101# | ||
+ | 这里是什么地方啊? | ||
+ | $0606# | ||
+ | 说白了,这里就是个赌场 | ||
+ | 想要迅速筹集经费的话,赌一把是最省事的了 | ||
+ | $0101# | ||
+ | 赌……你可真是不长教训啊 | ||
+ | $0606# | ||
+ | 赌了不会后悔的! | ||
+ | 你要是也想赌一把,那就随时跟我说吧! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s23 | ||
+ | $0606# | ||
+ | 呦,蒂德莉特 | ||
+ | 要赌一把吗? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s24 | ||
+ | $0606# | ||
+ | 这样啊,再见了 | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s25 | ||
+ | $0606# | ||
+ | 就得这样才行嘛! | ||
+ | 祝幸运之神恰萨眷顾你 | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s26 | ||
+ | $0101# | ||
+ | 吉姆,你来这里了啊…… | ||
+ | $0505# | ||
+ | 你可真是闯到相当深的地方了呢 | ||
+ | 这样会回不去的哦 | ||
+ | $0101# | ||
+ | 我记得路呢 | ||
+ | $0505# | ||
+ | 我不是这个意思 | ||
+ | $0101# | ||
+ | ……? | ||
+ | $0505# | ||
+ | 给与你新的冒险必备品吧 | ||
+ | 若你想进行冒险的话 | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | #s27 | ||
+ | $0606# | ||
+ | 呦,蒂德莉特 | ||
+ | 你重置过存档了对吧 | ||
+ | 出老千可不好哦 | ||
+ | 这次就放过你,但不准再有下一次了哦 | ||
+ | #end | ||
+ | |||
+ | #s28 | ||
+ | $0606# | ||
+ | 我饶不了多次出老千的家伙 | ||
+ | 暂时禁止你入场,明白了吗 | ||
+ | #end | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | <panel title=" | ||
+ | <file txt dial_e.txt> | ||
+ | @00 | ||
+ | Spirit Magic Will o' Wisp | ||
+ | Releases Spirit of Light*MP Cost: 15 | ||
+ | @01 | ||
+ | Spirit Magic Undine | ||
+ | Releases Spirit of Water*MP Cost: 15 | ||
+ | @79 | ||
+ | Sylph, Spirit of Wind | ||
+ | Sylph, Spirit of Wind is at your command | ||
+ | @80 | ||
+ | Salamander, Spirit of Flame | ||
+ | Salamander, Spirit of Flame is at your command | ||
+ | @81 | ||
+ | Sliding | ||
+ | Hold down and press Jump to slide | ||
+ | |||
+ | @88 | ||
+ | Soul Crystal Ball | ||
+ | What it's used for is unknown | ||
+ | |||
+ | @19 | ||
+ | Acquired HP UP | ||
+ | Max HP increased by 10 | ||
+ | |||
+ | @39 | ||
+ | Acquired MP UP | ||
+ | Max MP increased by 10 | ||
+ | |||
+ | +purchase00 | ||
+ | Buy | ||
+ | Sell | ||
+ | Cancel | ||
+ | Speed | ||
+ | Attack | ||
+ | Money | ||
+ | Price | ||
+ | Volume | ||
+ | |||
+ | +purchase01 | ||
+ | Healing Potion | ||
+ | Restores 50 HP*Used as a Skill | ||
+ | Magic Stone | ||
+ | Restores 50 MP*Used as a Skill | ||
+ | Escape Doll | ||
+ | A clone will take 50 ATK damage in your place | ||
+ | Spirit Stone | ||
+ | Increases all Spirit levels to 3*Used as a Skill | ||
+ | |||
+ | && | ||
+ | ????? | ||
+ | Deedlit | ||
+ | Parn | ||
+ | Slayn | ||
+ | Etoh | ||
+ | Ghim | ||
+ | Woodchuck | ||
+ | Pirotess | ||
+ | Ashram | ||
+ | Abram | ||
+ | Pirotess | ||
+ | Ylk | ||
+ | Efreet | ||
+ | Shooting Star | ||
+ | Karla | ||
+ | |||
+ | ################################################################################### | ||
+ | 説明 | ||
+ | #T 時間停止後、大画面で会話 | ||
+ | #S 時間停止せず、大画面で会話 | ||
+ | #t 時間停止後、小画面で会話 | ||
+ | #s 時間停止せず、小画面で会話 | ||
+ | #r 操作を奪わず、小画面で会話 | ||
+ | ################################################################################### | ||
+ | |||
+ | ///////////////////////////////// | ||
+ | #ra0 | ||
+ | $0505+5# | ||
+ | Press [Confirm] to warp, and [Cancel] to cancel | ||
+ | #end | ||
+ | #ra1 | ||
+ | $0505+5# | ||
+ | You must know the exit to leave the Spirit World | ||
+ | #end | ||
+ | #ra2 | ||
+ | $0505+5# | ||
+ | Press [Sword_attack] to attack with a sword, press [Jump] to jump*The longer you press [Jump] the higher you will jump | ||
+ | #end | ||
+ | #ra3 | ||
+ | $0505+5# | ||
+ | Hold down and press [Jump] to slip through thin floors | ||
+ | #end | ||
+ | #ra4 | ||
+ | $0505+5# | ||
+ | To equip a new weapon, press [Pause] to open the Status screen | ||
+ | #end | ||
+ | #ra5 | ||
+ | $0505+5# | ||
+ | Hold [Jump] while controlling the Spirit of Wind to hover | ||
+ | #end | ||
+ | #ra6 | ||
+ | $0505+5# | ||
+ | You can [Save] and [Recover] before the statue of Marfa, the goddess of creation | ||
+ | #end | ||
+ | #ra7 | ||
+ | $0505+5# | ||
+ | Hold [Jump] and press a directional button to fly to higher places | ||
+ | #end | ||
+ | #ra8 | ||
+ | $0505+5# | ||
+ | Since you can't breathe underwater, you'll drown if submerged for too long | ||
+ | #end | ||
+ | #ra9 | ||
+ | $0505+5# | ||
+ | Press [Change] to control the Spirit of Flame | ||
+ | #end | ||
+ | #ra10 | ||
+ | $0505+5# | ||
+ | You can destroy ammunition barrels while controlling the Spirit of Flame | ||
+ | #end | ||
+ | #ra11 | ||
+ | $0505+5# | ||
+ | Cubes appearing when attacking or defeating enemies will increase your Spirit level*Your Spirit level is displayed as Deedlit' | ||
+ | #end | ||
+ | #ra12 | ||
+ | $0505+5# | ||
+ | Once your Spirit level reaches 3, HP will automatically regenerate | ||
+ | #end | ||
+ | #ra13 | ||
+ | $0505+5# | ||
+ | Press [Bow_attack] to use your bow | ||
+ | #end | ||
+ | #ra14 | ||
+ | $0505+5# | ||
+ | Press up and down while pressing [Bow_attack] to aim | ||
+ | #end | ||
+ | #ra15 | ||
+ | $0505+5# | ||
+ | Arrows will ricochet off of metal objects | ||
+ | #end | ||
+ | #ra16 | ||
+ | $0505+5# | ||
+ | You can pass through flame spirit walls while controlling the Spirit of Flame | ||
+ | #end | ||
+ | #ra17 | ||
+ | $0505+5# | ||
+ | You can pass through wind spirit walls while controlling the Spirit of Wind | ||
+ | #end | ||
+ | #ra18 | ||
+ | $0505+5# | ||
+ | While controlling a spirit, you can't be damaged by attacks using the attribute possessed by that spirit | ||
+ | #end | ||
+ | #ra19 | ||
+ | $0505+5# | ||
+ | Step on the switch to unlock the door | ||
+ | #end | ||
+ | #ra20 | ||
+ | $0505+5# | ||
+ | Press [Skill] to use a Skill | ||
+ | #end | ||
+ | #ra21 | ||
+ | $0505+5# | ||
+ | Toggle Skills by holding [Skill] and pressing up and down | ||
+ | #end | ||
+ | #ra22 | ||
+ | $0505+5# | ||
+ | Press [Dash_backward] dash backward | ||
+ | #end | ||
+ | #ra23 | ||
+ | $0505+5# | ||
+ | Repeatedly hit the gear with arrows to turn it | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | #ra50 | ||
+ | $0505+5# | ||
+ | Press [Confirm] to confirm, or [Cancel] to cancel | ||
+ | #end | ||
+ | #ra51 | ||
+ | $0505+5# | ||
+ | You can't sell equipped weapons | ||
+ | #end | ||
+ | #ra52 | ||
+ | $0505+5# | ||
+ | You can't hold anymore | ||
+ | #end | ||
+ | #ra53 | ||
+ | $0505+5# | ||
+ | You can't buy items you already have | ||
+ | #end | ||
+ | #ra54 | ||
+ | $0505+5# | ||
+ | You don't have enough money | ||
+ | #end | ||
+ | |||
+ | ///////////////////////////////// | ||
+ | |||
+ | #s0a | ||
+ | $0101+3# | ||
+ | The wind blows on | ||
+ | A single bird flies against the wind | ||
+ | The wind rattles the branches of the trees | ||
+ | #end | ||
+ | |||
+ | #s0b | ||
+ | $0101+3# | ||
+ | Deedlit was suddenly surrounded by darkness | ||
+ | She knew that this world was not yet complete | ||
+ | #end | ||
+ | |||
+ | #s00 | ||
+ | $0101# | ||
+ | [#question] | ||
+ | I must' | ||
+ | #end | ||
+ | |||
+ | #s01 | ||
+ | $0101# | ||
+ | [#silence] | ||
+ | Where... where am I...? | ||
+ | It feels familiar, but... | ||
+ | But I don't know this place... | ||
+ | I'm going to have to look around | ||
+ | #end | ||
+ | |||
+ | #s02 | ||
+ | $0101# | ||
+ | [# | ||
+ | Ghim!! | ||
+ | #end | ||
+ | |||
+ | #s03 | ||
+ | $0101# | ||
+ | You're alive?! | ||
+ | I'm so glad to see you! | ||
+ | $0505# | ||
+ | If adventure is what you seek, I will entrust to you the seed. | ||
+ | $0101# | ||
+ | [#question] | ||
+ | What... what do you mean...? | ||
+ | $0505# | ||
+ | IF... adventure is what you seek. | ||
+ | $0101# | ||
+ | ... | ||
+ | #end | ||
+ | |||
+ | #s04 | ||
+ | $0101# | ||
+ | Abram?! | ||
+ | $0909# | ||
+ | Wanderer of the labyrinth | ||
+ | You shall realize your own foolishness | ||
+ | $0101# | ||
+ | Foolishness...? | ||
+ | #end | ||
+ | |||
+ | #s05 | ||
+ | $0101# | ||
+ | A Dark Elf! | ||
+ | You' | ||
+ | $1010# | ||
+ | Don't you call me by that name! | ||
+ | $0101# | ||
+ | Wait, I don't want to fight you... | ||
+ | $1010# | ||
+ | Even if you have no reason to fight me, | ||
+ | I have reason to fight you! | ||
+ | #end | ||
+ | |||
+ | #s06 | ||
+ | $1010# | ||
+ | Gah...! | ||
+ | So... strong... | ||
+ | But I've gotten what I needed. | ||
+ | #end | ||
+ | |||
+ | #s07 | ||
+ | $0101# | ||
+ | Th-that' | ||
+ | $1010# | ||
+ | We shall meet again. | ||
+ | #end | ||
+ | |||
+ | #s08 | ||
+ | $0101# | ||
+ | [# | ||
+ | #end | ||
+ | |||
+ | #s09 | ||
+ | $0101# | ||
+ | Wh- where did... | ||
+ | That couldn' | ||
+ | #end | ||
+ | |||
+ | #t10 | ||
+ | $0101# | ||
+ | A Sylph! In a place like this?! | ||
+ | Help me, old friend! | ||
+ | #end | ||
+ | |||
+ | #t11 | ||
+ | $0101# | ||
+ | Salamander? Will you help me? | ||
+ | How strange... This flame doesn' | ||
+ | #end | ||
+ | |||
+ | #s12 | ||
+ | $0101# | ||
+ | [# | ||
+ | Slayn! So this is where you were! | ||
+ | $0303# | ||
+ | You seem troubled. | ||
+ | $0101# | ||
+ | Just where am I?*It feels familiar, but I don't know where it is. | ||
+ | $0303# | ||
+ | Do you really want to know the answer? | ||
+ | $0101# | ||
+ | ...? | ||
+ | $0303# | ||
+ | Take one step back and look closely, | ||
+ | Return to where you belong. | ||
+ | $0101# | ||
+ | Where I belong...? | ||
+ | $0303# | ||
+ | You of all people should know this. | ||
+ | Now I shall take my leave... | ||
+ | #end | ||
+ | |||
+ | #s13 | ||
+ | $0101# | ||
+ | Slayn... | ||
+ | Just what are you trying to say...? | ||
+ | #end | ||
+ | |||
+ | #t14 | ||
+ | $0101# | ||
+ | How strange... | ||
+ | I don't normally use this,*yet it feels so light... | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =sword00 | ||
+ | Rapier | ||
+ | Deedlit' | ||
+ | |||
+ | =sword01 | ||
+ | Soul Cruncher | ||
+ | A joke item*Unrelated to the Soul Crusher | ||
+ | |||
+ | =sword02 | ||
+ | Allium Bident | ||
+ | A double-bladed spear*used by the hero Allium | ||
+ | |||
+ | =sword03 | ||
+ | Longsword | ||
+ | A long sword used by common*soldiers | ||
+ | |||
+ | =sword04 | ||
+ | Knife | ||
+ | A light dagger used by common*soldiers | ||
+ | |||
+ | =sword05 | ||
+ | Halberd | ||
+ | A long-reaching axe tipped*with a spear | ||
+ | |||
+ | =sword06 | ||
+ | Goblin Club | ||
+ | A heavy club used by goblins | ||
+ | |||
+ | =sword07 | ||
+ | Imp Spear | ||
+ | A long spear used by imps*Also called a " | ||
+ | |||
+ | =sword08 | ||
+ | Cobalt Sword | ||
+ | A beautiful sword containing*cobalt alloy | ||
+ | |||
+ | =sword09 | ||
+ | Atomic | ||
+ | An historic, atomically refined*sword | ||
+ | |||
+ | =sword10 | ||
+ | Dragon Buster | ||
+ | A sword designed for killing dragons | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =bow00 | ||
+ | Old Bow | ||
+ | A well-worn and used bow*Actually quite easy to use | ||
+ | |||
+ | =bow01 | ||
+ | Jewelled Bow | ||
+ | A beautiful, decorative bow*Adorned with precious metals | ||
+ | |||
+ | =bow02 | ||
+ | Big Bow | ||
+ | A large bow requiring*strength to pull the string | ||
+ | |||
+ | =bow03 | ||
+ | Dragon Fang | ||
+ | A light bow carved from*a dragon' | ||
+ | |||
+ | =bow04 | ||
+ | Carbon | ||
+ | A light yet sturdy bow made*using archaic methods | ||
+ | |||
+ | =bow05 | ||
+ | Compound | ||
+ | A mechanical bow made*from various materials | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =enemy_000 | ||
+ | Imp | ||
+ | |||
+ | =enemy_001 | ||
+ | Goblin | ||
+ | |||
+ | =enemy_002 | ||
+ | Wolf | ||
+ | |||
+ | =enemy_003 | ||
+ | Cockatrice | ||
+ | |||
+ | =enemy_004 | ||
+ | Lizardman | ||
+ | |||
+ | =enemy_006 | ||
+ | Gargoyle | ||
+ | |||
+ | =enemy_007 | ||
+ | Harpy | ||
+ | |||
+ | =enemy_012 | ||
+ | Abram | ||
+ | |||
+ | =enemy_020 | ||
+ | Pirotess | ||
+ | |||
+ | =enemy_028 | ||
+ | Dragon Tooth Warrior | ||
+ | |||
+ | =enemy_029 | ||
+ | Mummy | ||
+ | |||
+ | =enemy_030 | ||
+ | Door Imitator | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | // | ||
+ | Continue standing here to break the floor | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | /////////////////////////////////////// | ||
+ | @59 | ||
+ | Spirit of Wind has been powered up | ||
+ | Increased Attack power while using Wind | ||
+ | |||
+ | @69 | ||
+ | Spirit of Flame has been powered up | ||
+ | Increased Attack power while using Flame | ||
+ | |||
+ | #ra24 | ||
+ | $0505+5# | ||
+ | The arrowheads are made from high-grade*steel, | ||
+ | #end | ||
+ | |||
+ | #ra25 | ||
+ | $0505+5# | ||
+ | Flame damage can be negated while*controlling the Spirit of Flame | ||
+ | #end | ||
+ | |||
+ | #ra55 | ||
+ | $0505+5# | ||
+ | Press [Confirm] to start the game,*and [Cancel] to cancel | ||
+ | #end | ||
+ | |||
+ | #ra56 | ||
+ | $0505+5# | ||
+ | Select with the cursor and press [Confirm] to confirm. | ||
+ | #end | ||
+ | |||
+ | #ra57 | ||
+ | $0505+5# | ||
+ | Press up/down to set the bet amount, then press [Confirm] to bet. | ||
+ | #end | ||
+ | |||
+ | #ra58 | ||
+ | $0505+5# | ||
+ | Press [Confirm] to change the amount. | ||
+ | #end | ||
+ | |||
+ | #ra59 | ||
+ | $0505+5# | ||
+ | Press [Cancel] to cancel. | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | +gamb00 | ||
+ | View Rules | ||
+ | Start Game | ||
+ | |||
+ | +gamb01 | ||
+ | In this game, you guess the number produced by rolling three dice.*Bet money on your guess, and if you guess correctly, you win the allotted amount.*Guess wrong, and the dealer keeps your money. | ||
+ | |||
+ | +gamb02 | ||
+ | Bet Type 1: Big & Small*Bet on " | ||
+ | |||
+ | +gamb03 | ||
+ | Bet Type 2: Straight*The more the number you bet on appears in the 3-dice roll, the more the allotment.*Allotment: | ||
+ | |||
+ | +gamb04 | ||
+ | Bet Type 3: Pair*Guess which numbers will come up in a pair when 3 dice are rolled.*Allotment: | ||
+ | |||
+ | +gamb05 | ||
+ | Bet Type 4: Total*Bet on a roll total of anywhere between 4~17.*Allotment: | ||
+ | |||
+ | +gamb06 | ||
+ | Bet Type 5: Double*If 2 out of 3 dice roll the same number, you win.*Allotment: | ||
+ | |||
+ | +gamb07 | ||
+ | Bet Type 6: Any Triple*If all 3 dice roll the same number, you win.*Allotment: | ||
+ | |||
+ | +gamb08 | ||
+ | Bet Type 7: Triple*If all 3 dice roll the same predesignated number, you win.*Allotment: | ||
+ | |||
+ | +gamb10 | ||
+ | Big & Small | ||
+ | |||
+ | +gamb11 | ||
+ | Straight | ||
+ | |||
+ | +gamb12 | ||
+ | Pair | ||
+ | |||
+ | +gamb13 | ||
+ | Total | ||
+ | |||
+ | +gamb14 | ||
+ | Double | ||
+ | |||
+ | +gamb15 | ||
+ | Any Triple | ||
+ | |||
+ | +gamb16 | ||
+ | Triple | ||
+ | |||
+ | +gamb17 | ||
+ | Allotment | ||
+ | |||
+ | +gamb18 | ||
+ | |||
+ | |||
+ | +gamb19 | ||
+ | Bet | ||
+ | |||
+ | +gamb20 | ||
+ | End Game | ||
+ | |||
+ | +gamb21 | ||
+ | Continue Game | ||
+ | End Game | ||
+ | |||
+ | +gamb22 | ||
+ | Bet Amount | ||
+ | |||
+ | |||
+ | |||
+ | @02 | ||
+ | Spirit Magic Stone Blast | ||
+ | Generates and launches stones*MP Cost: 15 | ||
+ | @82 | ||
+ | Double-jump | ||
+ | Press the Jump button while in midair to perform a double-jump | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =sword11 | ||
+ | Zebra | ||
+ | A large sword forged from a dual-metal*alloy | ||
+ | |||
+ | =sword12 | ||
+ | Survival Knife | ||
+ | A multipurpose knife, useful outdoors | ||
+ | |||
+ | =sword13 | ||
+ | Macana | ||
+ | A wooden sword*Though made of wood, it is extremely sharp and deadly | ||
+ | |||
+ | =sword14 | ||
+ | Hammer Axe | ||
+ | An extremely heavy but powerful axe | ||
+ | |||
+ | =sword15 | ||
+ | Iron Claws | ||
+ | Claws attached to your hands,*very light, providing excellent speed | ||
+ | |||
+ | =sword16 | ||
+ | Giant Sword | ||
+ | A sword wielded by the Giants who*once roamed the land | ||
+ | |||
+ | =sword17 | ||
+ | Maguro-bocho | ||
+ | An impossibly sharp sashimi knife,*used to instantly slice giant fish in two | ||
+ | |||
+ | =sword18 | ||
+ | Death Spear | ||
+ | A spear with the power to instantly kill*its target | ||
+ | |||
+ | =sword19 | ||
+ | Kobold Axe | ||
+ | An extremely light axe | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =bow06 | ||
+ | Hat Trick | ||
+ | A bow that can simultaneously fire*three arrows | ||
+ | |||
+ | =bow07 | ||
+ | Composite Bow | ||
+ | A bow made from three materials, | ||
+ | |||
+ | =bow08 | ||
+ | Raven | ||
+ | This jet-black bow is reminiscent of a*crow, but no crow was actually used in it | ||
+ | |||
+ | =bow09 | ||
+ | Sage's Bow | ||
+ | A decorative antique bow of*significant historical value | ||
+ | |||
+ | =bow10 | ||
+ | Blueliner | ||
+ | A bow equipped with futuristic*implementations | ||
+ | |||
+ | =bow11 | ||
+ | Orochi | ||
+ | A large bow decorated with the hide*of a giant serpent | ||
+ | |||
+ | =bow12 | ||
+ | Goblin Bow | ||
+ | A bow used by the Goblin chief*Very mechanical and un-Goblin-like | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | =enemy_032 | ||
+ | Scarlet Vulture | ||
+ | |||
+ | =enemy_033 | ||
+ | Skeleton | ||
+ | |||
+ | =enemy_034 | ||
+ | Pixie | ||
+ | |||
+ | =enemy_035 | ||
+ | Centipede | ||
+ | |||
+ | =enemy_036 | ||
+ | Troll | ||
+ | |||
+ | =enemy_037 | ||
+ | Undine | ||
+ | |||
+ | =enemy_038 | ||
+ | Kobold | ||
+ | |||
+ | =enemy_039 | ||
+ | Goblin Chief | ||
+ | |||
+ | =enemy_041 | ||
+ | Will o' Wisp | ||
+ | |||
+ | =enemy_050 | ||
+ | Djinn | ||
+ | |||
+ | =enemy_060 | ||
+ | Efreet | ||
+ | |||
+ | =enemy_070 | ||
+ | Shooting Star | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | #s15 | ||
+ | $0101# | ||
+ | [# | ||
+ | Parn...! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s16 | ||
+ | $0101# | ||
+ | Parn... | ||
+ | Where have you gone? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s17 | ||
+ | $0101# | ||
+ | Ylk! And Efreet! | ||
+ | What are the King Spirits doing here?! | ||
+ | $1111# | ||
+ | Why so surprised, daughter of the forest? | ||
+ | The Spirit of Wind is free. | ||
+ | $1212# | ||
+ | Exerting one's will over the world... | ||
+ | That is the Spirit' | ||
+ | $1111# | ||
+ | If you fear the future, | ||
+ | $1212# | ||
+ | If the past haunts you,*then burn your memories to ash. | ||
+ | $1111# | ||
+ | If the music you seek to play*graces not your ears... | ||
+ | $1212# | ||
+ | Then eradicate your foolish thoughts...*Here and now! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s18 | ||
+ | $0101# | ||
+ | Shooting Star...?! | ||
+ | $1313# | ||
+ | Looking upon me not with fear, but with surprise... | ||
+ | How hated I must be, elf girl. | ||
+ | Fear me! Lament your fate! Weep in agony! | ||
+ | Know the hopelessness of your vow, and confront me! | ||
+ | $0101# | ||
+ | Wait! | ||
+ | I have no intention of fighting you... | ||
+ | $1313# | ||
+ | Attack me, elf girl! | ||
+ | I will not hide nor run! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s19 | ||
+ | $0101# | ||
+ | Layla...? | ||
+ | No, you're Karla... | ||
+ | I don't know how you*took on Layla' | ||
+ | So you were behind this...*You never learn, do you? | ||
+ | While it is strange, it's not surprising. | ||
+ | $1414# | ||
+ | Ridiculous nonsense...! | ||
+ | Lodoss is again*on the brink of chaos. | ||
+ | The people scream holy oaths*while murdering one another, | ||
+ | and soon, all will be forgotten, | ||
+ | $0101# | ||
+ | That's not for you to decide. | ||
+ | $1414# | ||
+ | And what do you think you can do? | ||
+ | What can a Knight of Lodoss do? | ||
+ | The history of this island*requires a powerful scale. | ||
+ | Is that not so, | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s20 | ||
+ | $0101# | ||
+ | Etoh! | ||
+ | $0404# | ||
+ | Ah, I wondered who it could be... | ||
+ | $0101# | ||
+ | Etoh... Where is this place? | ||
+ | Do you know how to get out of here? | ||
+ | $0404# | ||
+ | It's not like you, to show weakness. | ||
+ | But there' | ||
+ | $0101# | ||
+ | Fear...? | ||
+ | No, this isn't exactly " | ||
+ | $0404# | ||
+ | No, you are afraid. | ||
+ | You try to avert your eyes from reality in fear. | ||
+ | You simply have yet to realize it. | ||
+ | $0101# | ||
+ | What are you talking about...? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s21 | ||
+ | $0101# | ||
+ | So... it was just a dream... | ||
+ | What a strange dream. | ||
+ | ... | ||
+ | Alright, I need to hurry. | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s22 | ||
+ | $0101# | ||
+ | Woodchuck! | ||
+ | $0606# | ||
+ | Hey, Deed! | ||
+ | Have you escaped? | ||
+ | $0101# | ||
+ | Where is this place? | ||
+ | $0606# | ||
+ | Well, this is like a gambling den. | ||
+ | Gambling' | ||
+ | $0101# | ||
+ | Gambling... You never learn, do you? | ||
+ | $0606# | ||
+ | You won't regret trying it! | ||
+ | If you ever feel like gambling, lemme know anytime! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s23 | ||
+ | $0606# | ||
+ | Hey, Deed! | ||
+ | Wanna do some gambling? | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s24 | ||
+ | $0606# | ||
+ | OK then, see you! | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s25 | ||
+ | $0606# | ||
+ | Yeah, that's the spirit! | ||
+ | May Cha Za, god of fortune, | ||
+ | #end | ||
+ | |||
+ | |||
+ | #s26 | ||
+ | $0101# | ||
+ | Ghim, so this is where you were... | ||
+ | $0505# | ||
+ | You've come quite a long way down. | ||
+ | You won't be able to go back, you know? | ||
+ | $0101# | ||
+ | I remember the way. | ||
+ | $0505# | ||
+ | That's not what I mean. | ||
+ | $0101# | ||
+ | ...? | ||
+ | $0505# | ||
+ | I'll entrust you with a new seed of adventure. | ||
+ | If adventure is what you seek. | ||
+ | #end | ||
+ | |||
+ | |||
+ | |||
+ | #s27 | ||
+ | $0606# | ||
+ | Hey, Deed! | ||
+ | You reset your save data, didn't you?! | ||
+ | We don't allow cheating here! | ||
+ | I'll let it go - just this once! | ||
+ | #end | ||
+ | |||
+ | #s28 | ||
+ | $0606# | ||
+ | Nobody cheats twice! | ||
+ | Get out and stay out till I cool down, got it?! | ||
+ | #end | ||
+ | |||
</ | </ | ||
</ | </ |